Steal a Superpower Health Upgrades: Auras, HP, and Potions
Current Steal a Superpower aura products multiply Power and Health, while trails add walk speed. See where HP shows up and how Health Potion III fits.
What the Health Stat Actually Does
Health in Steal a Superpower is easy to ignore until a boss fight drags on and your heart bar empties. Current Roblox product descriptions show listed auras multiplying both Power and Health, while listed trails add walk speed. Do not assume every stat purchase also raises Health.
The clearest breakdown comes from the community-run Steal a Superpower Wiki stats guide (published 2026-11-05), which treats the game as tracking exactly three character stats: Power, Health, and speed. Power is the one attached to a leaderboard (Top Power), so it gets compared publicly. Health and speed sit on your character without their own ranking, which is part of why players underrate health until a zone punishes them.
Where the numbers appear on screen
A brand-new character already displays the baseline, so you can watch health change as you upgrade. According to the fan-maintained stats guide, these are the new-player defaults.
| Where on screen | What it shows |
|---|---|
| Top bar | A heart reading "100 / 100" |
| Bottom-left | "0 Power" and "Level 1" with a "0 / 100" progress bar |
| Bottom banner | "Lift weights on your bench" |
| Left icon menu | Rebirth, Shop, Upgrades, Abilities, Worlds |
Caption: Screen elements documented in the starting area by the Steal a Superpower Wiki stats guide, published 2026-11-05 (fan documentation, not an official developer source).
Where Steal a Superpower Health Upgrades Come From
The game groups upgrades, trails, and auras under getting stronger, but current product descriptions separate their effects. Listed auras multiply Power and Health; listed trails add walk speed; upgrades are item-specific. For Health, use an effect that explicitly names Health.
The Upgrades icon is a general progression entry point, but Health should be credited only to purchases whose description names Health. Current listed aura products do so; listed trails do not.
The reviewed community guide does not provide a full per-level HP table or maximum HP figure, but current Roblox product records do publish prices and effects for many upgrade products. Use the live product record and in-game panel for current costs.
Potions Are Temporary — Upgrades Are Not
Codes are the loudest source of health-flavored rewards, and they are easy to misread. Potions are temporary effects, while current listed auras provide standing Power-and-Health multipliers. Trails are walk-speed products, so do not count them as permanent Health gains unless a specific item description says so.
Two potion types get confused constantly:
- Health Potion III — appears as a code reward and belongs to the potion family the guide describes as temporary consumables.
- Power Potions — a short-term strength boost that community documentation says helps clear zones and boss fights in fewer attempts, which in turn opens new areas and their loot chests.
- Luck Potions — about pack pulls and better card odds, not about surviving fights.
The practical takeaway for Steal a Superpower health upgrades: redeem potions for a burst when you are pushing a wall, but do not treat them as your stat build.
Health Potion Rewards in the November 2026 Code Lists
Both major trackers listed a health-bearing reward bundle at the start of November 2026. The table below records exactly what each source showed at its own checkpoint — these are dated snapshots, not live availability.
| Source | Snapshot date and scope | Health-related reward listed |
|---|---|---|
| IGN's Steal a Superpower codes page | Page last updated 2026-11-06; content captured 2026-11-07 | One working code's reward bundle included 1 Health Potion III with Luck, Strength, and Power Potion III |
| Eurogamer's Steal a Superpower codes page | Codes confirmed working as of 7 November 2026 | The same four-Potion III bundle appears among the working codes |
Caption: Reward listings only, as published on the dates shown. The tracked pages held no expired codes at either checkpoint.
The code strings themselves are not reproduced here — the captured tables carried rewards without the codes attached. Go to either tracker for the current strings, and note that both outlets state codes can expire between checks and that the developer, 11 R$ Productions, posts new ones in the game's official Discord server.
Redeeming is identical on both pages: launch Steal a Superpower on Roblox, click the Codes button in the top right, paste your code into the field, and hit Redeem.
How Health Fits the Wider Progression Loop
Steal a Superpower is an incremental Roblox game that Eurogamer compared to Steal an Egg, with powers as the collectible. The loop that matters for Steal a Superpower health upgrades runs like this:
- Train strength by lifting weights on your bench.
- Push into further zones and defeat stronger foes.
- Earn Packs, open them, and equip the powers inside.
- Place powers back at your plot, where they generate Cash.
- Spend that Cash and your upgrades to keep pace with tougher areas.
Boss fights sit at the edges of that loop, and community documentation frames clearing them faster as the way new areas and their loot chests open up. That is where a higher base stat or a well-timed potion pays off. Cash is tracked on its own Top Cash board and is a resource, not one of the three stats.
One honest gap: the available sources do not quantify how much damage a given amount of Health absorbs. So the reliable method is empirical — buy an upgrade, watch the heart number, and test the next zone.
A short working routine
- Open the Upgrades menu before every zone push, not after a death.
- Screenshot or note your heart value so you can confirm the increase landed.
- Save Health and Power Potion III redemptions for boss attempts rather than routine farming.
- Re-check the code trackers weekly, since bundled Health Potion III rewards rotate out.
FAQ
Do Steal a Superpower health upgrades have their own menu? No separate health-only menu is established here. Current product records document Health on listed aura descriptions, which multiply Power and Health; listed trails add walk speed instead.
What health does a new character start with? The fan-maintained stats guide (published 2026-11-05) reports a heart reading of "100 / 100" in the starting area, alongside "0 Power" and "Level 1." Treat it as the floor your stats climb from.
Do Health Potions permanently raise my HP? Potions are temporary. For standing Health gains, current listed auras explicitly multiply Power and Health; listed trails add walk speed, so they should not be presented as Health upgrades.
Where do I get a Health Potion III code? As of the November 2026 snapshots, both IGN (updated 2026-11-06) and Eurogamer (confirmed 7 November 2026) listed a working code whose bundle included 1 Health Potion III. Check those pages for current strings, since codes can expire without notice.
Related Guides
Steal a Superpower Auras Guide: What Auras Do and How to Boost Power
Current Steal a Superpower aura products multiply Power and Health. Learn how auras differ from trails and upgrades, plus dated free-potion codes to speed progress.
Steal a Superpower Best Aura: Current Power and Health Multipliers
Current Steal a Superpower aura products multiply Power and Health. See documented aura values and how to compare them without inventing a tier list.
Steal a Superpower Best Trail: What's Verified and How to Unlock Trails Faster
Current Steal a Superpower Trail products add walk speed. See documented Trail bonuses, dated code rewards, and how to compare trails.
Steal a Superpower Best Upgrades: Power, Trails, Auras and Store Boosts
A dated guide to Steal a Superpower best upgrades: how Power, trails, auras, Potion codes and store boosters fit together — and where to start.